Subnautica 2, developed by Krafton's Unknown Worlds. /Courtesy of Krafton

Unknown Worlds at Krafton developed the new title Subnautica 2, which has surpassed cumulative sales of 4 million copies.

Krafton said on the 21st that Subnautica 2's global cumulative sales topped 4 million copies five days after launch. Subnautica 2 sold 1 million copies upon its early-access release, surpassed 2 million in 12 hours, and reached 4 million in five days.

On Steam, the peak concurrent users reached 467,000, and the average daily active users total 1.3 million. As of the day, there are about 73,000 reviews posted on Steam, and user ratings remain "overwhelmingly positive (91% positive)."

Subnautica 2 is the official sequel to the Subnautica series, which pioneered the ocean survival genre. Set on a different alien planet from the previous game, it renders an uncharted marine ecosystem with graphics built on Unreal Engine 5.

Krafton plans to continue improving the game by reflecting user feedback. Through future patches, it will adjust creature aggression and detection range and increase the utility of survival tools to enhance the fun of deep-sea exploration.

Fernando Melo, executive producer of Subnautica 2, said, "We extend our deep gratitude to players around the world who have joined us in this alien ocean with a warmth of affection beyond what we imagined."

Lee Jin-hyeong, a Krafton division head, also said, "What is ultimately most necessary to complete the deep-sea experience that Subnautica 2 envisions is players' feedback," adding, "We will spare no support so that the early-access experience can be a satisfying journey for players."

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