/Courtesy of Pokémon Korea

The Pokémon Company said on the 13th that Pokémon Pokopia, developed and planned jointly with Game Freak and Koei Tecmo Games exclusively for Nintendo Switch 2, surpassed 2.2 million units in global sales four days after its release.

Pokémon Pokopia was released globally on the 5th as software exclusive to Nintendo Switch 2.

The result is analyzed as stemming from the freedom to build one's own village through increasingly expanding activities such as farming, crafting, and building with Pokémon, which resonated not only with Pokémon fans but also with new players.

As the first slow-life sandbox game in Pokémon, Pokémon Pokopia lets players become a Ditto transformed into a human, decorate a devastated village, and experience living together with Pokémon.

Players can also learn Pokémon moves, craft items from various materials such as wood and stone, or collect berries to share with Pokémon, enjoying a variety of activities.

In particular, in-game time is linked to the real world, allowing players to feel the individuality of Pokémon that appear depending on environmental factors such as weather changes, adding to the fun of living together.

In addition, players can enjoy a leisurely daily life through various content, such as changing hairstyles and outfits, visiting other players' villages, and taking commemorative photos with Pokémon.

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