/Courtesy of Netmarble

Netmarble said on the 13th that it unveiled the development direction and key content of its new massively multiplayer online role-playing game (MMORPG) "SOL: enchant," slated for release in the first half of this year, through an online showcase.

Netmarble held an online showcase for "SOL: enchant" on the 12th and introduced the game's development direction and main systems.

ALT Nine development PD Kim Hyo-su appeared at the showcase and explained the goals and key content of "SOL: enchant." ALT Nine development PD Kim Hyo-su said, "The ultimate goal of 'SOL: enchant' is a game that minimizes user restrictions and maximizes the rights they can enjoy," noting that the team is aiming for a differentiated "omniscient MMORPG" compared with existing titles.

The key content of "SOL: enchant" revealed at this showcase falls into three major categories: ▲ divinity authority system ▲ business model (BM) and economy ▲ play modes.

First, the "divine authority (神權)" system allows certain users to exercise service operation powers, such as deciding update specs, unlocking BM, opening content, and banning chat. Depending on the scope of authority, it is divided into three tiers: god (server), arch-god (world), and absolute god (entire).

Users elected as gods can receive operator authority through the "divine authority" system and directly participate in game operations. In addition to operational powers, they can collect taxes within the server and have the authority to generate necessary items.

The direction of the BM and economy was also disclosed. "SOL: enchant" pursues a free economy, and a key feature is that users can trade not only the results obtained through "summoning" but also paid items on the exchange. It is also possible to purchase paid items using "Nine," an in-game currency that anyone can acquire.

The game also offers various play modes to enhance user convenience. The "24-hour offline play mode" combines an "offline mode" and a "schedule mode," and was designed with the goal of allowing daily life and game play to coexist. Through this, users can grow their characters according to preset schedules without being continuously connected to the game for 24 hours, with no separate restrictions.

"Squad mode" is a system that allows up to three characters to be played simultaneously from a single client, improving convenience and offering a more comfortable play environment.

Meanwhile, Netmarble has been running pre-registration for "SOL: enchant" since Mar. 5. Pre-registration can be completed through the official brand site and app marketplaces, and upon completion, various in-game rewards, including the "infinite stamina potion," are granted.

"SOL: enchant" is a new MMORPG under development based on a differentiated concept of "god (神)." It is being developed by the newly established studio ALT Nine, led by the core development team behind "Lineage M," and published by Netmarble, with release scheduled for the first half of 2026.

Netmarble first showcased the core content of "SOL: enchant," the "divine authority (神權)," to strong response through an experiential outdoor booth composed of interactive media art using large light-emitting diode (LED) displays at "G-Star 2025" last November.

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