Neowiz Pangyo headquarters./Courtesy of Neowiz

Neowiz said on the 10th that it posted 432.7 billion won in consolidation revenue and 60.0 billion won in operating profit in 2025. Revenue rose 18% and operating profit 82% from a year earlier. Net income turned to a profit of 45.8 billion won.

Annual performance improved on the back of a portfolio spanning PC/console and mobile. In the PC/console institutional sector, Lies of P cemented its place as a global steady seller, and the new title "Shape of Dreams" was a hit, helping bolster profitability. In mobile, "Browndust 2" maintained a stable revenue stream.

However, profitability weakened on a quarterly basis. Fourth-quarter 2025 revenue was 106.3 billion won, up 19% from a year earlier but down 17% from the previous quarter. Operating profit was 4.7 billion won, down 32% year over year and 82% from the prior quarter. Net income was 1.9 billion won, remaining in the black.

By institutional sector, PC/console revenue was 45.9 billion won, up 22% from a year earlier, but down 22% from the prior quarter as the initial sales effect of "Lies of P: Prologue" faded. Mobile revenue was 47.7 billion won, up 11% year over year but down 18% from the previous quarter due to base effects from updates.

Neowiz plans to focus in 2026 on developing new titles based on narrative-driven IP and on strategies to expand its fandom. In the second half, it plans to launch the indie game "Hello Seoul: Itaewon," and full-fledged development has begun on the next Lies of P installment. For existing live games "Browndust 2" and "DJMAX Respect V," the company aims to strengthen its long-term revenue base by expanding fan experiences.

Meanwhile, Neowiz will also pursue shareholder returns. It plans to fund share buybacks, cancellations, and dividends with about 12.0 billion won, equivalent to 20% of 2025 operating profit, with specific execution plans to be finalized at the regular shareholders meeting in March.

※ This article has been translated by AI. Share your feedback here.