Com2uS 'Summoners War: Chronicle'. /Courtesy of Com2uS

Com2uS recorded a profit for the sixth consecutive quarter, thanks to the stable growth of its flagship game.

Com2uS announced on the 12th that its consolidated revenue for the second quarter of this year was 184.8 billion won, a 6.8% increase compared to the same period last year. Operating profit increased by 0.1% to 1.4 billion won during the same period. The company has recorded a profit for the sixth consecutive quarter since the first quarter of last year. Cumulative revenue for the first half amounted to 352.8 billion won, an increase of 6.7%, while operating profit also grew by 20% to 3 billion won.

The company explained that the success of its flagship games drove the growth in performance. The popular game "Summoners War: Arena of the Sky," has continued its global success through various promotions related to its 11th anniversary since launch. The newly added baseball game showed growth thanks to the effect of the opening of professional baseball seasons both domestically and internationally. A Com2uS official noted, "We saw balanced performances in major overseas markets, including Korea," adding that "the proportion of overseas sales in the second quarter was about 67%."

Com2uS plans to continue its growth trend by launching various new titles in the second half of the year. "Summoners War" will aim to secure a global fan base based on the collaborative update with "TEKKEN 8," which began at the end of July. The baseball game lineup also aims to set new revenue records through diverse updates and events tailored to domestic and international league schedules, including the postseason.

The MMORPG (massively multiplayer online role-playing game) "The Starlight," which began pre-registration in June and is generating high expectations, is set for an official launch in the third quarter. The company stated, "We plan to showcase a highly completed game that allows all MMORPG users to immerse themselves, based on differentiated content, battle systems that reflect the unique fun of the genre, and an original worldview."

In addition, Com2uS plans to continuously expand its lineup by introducing various new titles across different genres. Among the works in preparation are "Dawon Amgwi: Crimson Inferno," which is set to be unveiled at the 'Tokyo Game Show 2025' in September, as well as popular webtoons "Omniscient Reader's Viewpoint" and "Destiny Child," all based on strong intellectual properties (IPs).

Furthermore, the strategy is to enhance global competitiveness through various in-house developed and published (distribution and sales) new titles, including the anticipated MMORPG "Project ES" (tentative title) led by CEO Kim Dae-hwon, casual collectible MORPG "Project M" (tentative title), and simulation game "Project MAIDEN" (tentative title).

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