At 11 a.m. on the 23rd, a showcase for Wemade's new game Legend of Amir is taking place at El Tower in Yangjae-dong, Seocho-gu, Seoul. /Courtesy of Youn Yewon.

Wemade has confirmed the official release date for its new massively multiplayer online role-playing game (MMORPG) "Legend of Emir" as Feb. 20. On the 23rd, Wemade held a media showcase at the El Tower in Yangjae-dong, Seocho District, Seoul, introducing the key features of "Legend of Emir," which incorporates blockchain technology.

"Legend of Emir" is a work that tells the adventure story of warriors trying to prevent the end of the world, "Ragnarok," based on Norse mythology. Players can enjoy the game with four classes: Berserker, Skald, Volva, and Warlord. Additionally, users can experience each class through the "class change system." The production team noted that they focused on hyper-realistic depiction using Unreal Engine 5.

◇ Economic system incorporating blockchain technology… "We will achieve both fun and transparency"

On that day, the production team dedicated time to addressing users' concerns regarding the currency economy in "Legend of Emir." Wemade has introduced a currency system incorporating blockchain technology into "Legend of Emir." The production team stated that by limiting the total quantity of currency needed for equipment production and transactions in the game, they aim to maintain item values over a long period.

In the game, currency is divided into regular currency and seasonal currency. Regular currency can be created by combining tradeable rare-grade items and refining stones, with a maximum issuance quantity set. The production team explained that even without focusing on monetary expenditure, all users will have a chance to challenge for the highest-grade items. Seasonal currency is issued only during a set period and can be produced using tradeable rare-grade items and seasonal refining stones. Gained seasonal currency can be exchanged for accessories that appear each season, depending on the quantity.

The production team emphasized that they would achieve both "transparency" and "fun" through blockchain technology. Seok Hoon, the general producer of Wemade XR, said, "There were concerns that eventually, the highest-level users would monopolize the currency." He added, "However, a considerable amount of currency is needed to produce the highest-level items. In other words, it's not possible to monopolize rare items and refining stones to create currency."

Wemade also created the highest-grade items as Non-Fungible Items (NFIs). The production team explained that NFIs will be recorded in a "databases" ledger, and transaction histories, creation dates, and other information will be transparently disclosed to all users. Producer Seok noted, "NFI is a type of identification code" and expressed hope that it becomes more than just simple equipment but a special item with emotional value.

Kim Jeong-hoon (left), Business Director of Wemade, Seok-hoon (center), General Producer of Wemade XR, and Lee Jang-hyun (right), Game Strategy Director of Wemade, are answering questions from reporters at the Legend of Amir showcase held at 11 a.m. on the 23rd. /Courtesy of Youn Yewon.

◇ Content will attract user interest with seasonal content... SSS 2.0 also unveiled

"Legend of Emir" has also introduced seasonal content and a governance system. Wemade explained that through seasonal content, users can achieve short-term goals and receive special rewards, allowing them to become more immersed in the game. Users can also directly participate in voting on event content and rewards, as well as seasonal matching server selection through the governance system.

On that day, Wemade also explained its collaboration plans with NVIDIA. The production team stated, "We have been collaborating with NVIDIA for quite a while." They mentioned that the company has already applied an AI deep learning-based DLSS system and has purchased the latest technology. They continued, "We have been communicating via email and discussing various aspects, and it seems we will apply various technical aspects in meetings."

Additionally, the advanced SSS 2.0 has been unveiled. According to Wemade, SSS is a platform where streamers and supporters who sponsor streamers grow together. SSS 2.0 has expanded the distribution criteria for streamer sponsorship funds compared to the previous SSS and implemented a grading system and a "Seed" validity period, strengthening the operating policy.

Streamers receive sponsorship funds based on a comprehensive evaluation of metrics such as video views, number of supporters, and quantity of seeds obtained. Supporters can sponsor their favorite streamers within 72 hours using the "seed" acquired through payment.

Producer Seok stated, "Legend of Emir has contemplated and attempted every method to preserve and enhance its economic value," adding, "I hope players experience the new paradigm presented by Legend of Emir and feel the most essential fun of MMORPGs through it."

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