In early trading on the 11th, SAMG Entertainment is up 20%. The gains are seen as stemming from last year's record-high results.

As of 9:37 a.m. on the KOSDAQ market, SAMG Entertainment is trading at 48,250 won, up 8,050 won (20.02%) from the previous session.

Photo time with Catch! Teenieping characters, Smile With (Smile With) Catch! Teenieping. /Courtesy of Lotte World

Earlier, SAMG Entertainment said in a filing that on a consolidation basis for 2025 it posted revenue of 141.2 billion won and operating profit of 22.6 billion won. It swung to a profit from an operating loss of 6.1 billion won last year and delivered its best-ever results.

The company said, "Based on the strong fandom of the core intellectual property (IP) 'Catch! Teenieping' series, we expanded IP collaborations with a wide range of industries, including automobiles, finance, sports, beauty, retail, and entertainment, and shifted our sales mix toward high-margin channels." It added, "The success of 'Metal Cardbot' season 2 in China in August last year and additional expansion into Russia contributed to overseas growth."

Kim Hak-jun, an analyst at Kiwoom Securities, said, "Among customers who have visited the Seongsu store so far, those in their 20s accounted for 21%, confirming the validity of customer-base expansion, and we also confirmed the potential for global expansion as diverse customers from English-speaking countries, the Greater China region, and Japan are coming in," and projected, "Multiple expansion is bound to occur inevitably."

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